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Hire Overseas • Nigeria
Role & seniority: QA Game Tester (Unity), mid-level (1–3+ years manual QA)
Stack/tools: Manual testing across iOS/Android; Jira for bug tracking; Unity (nice-to-have); Apple Health / Google Health Connect integrations; device testing across platforms
Conduct manual gameplay testing of core loops on iOS/Android; validate step tracking and movement-based progression
Log, categorize, and reproduce bugs with clear steps, reproduce results, screenshots, and device details; prioritize by severity
Follow structured test plans, execute regression testing, and provide feedback to improve coverage; collaborate with developers/product managers
1–3+ years manual QA for mobile apps/games; experience testing on iOS and Android
Strong attention to detail; ability to reproduce and document issues clearly
Proficient with bug-tracking (e.g., Jira); capable of remote work with distributed teams; available for overlapping US hours
Experience testing Unity-based games
Familiarity with fitness apps, wearables, or step-tracking validation; hardware-integrated feature testing
Understanding of mobile performance considerations
Location & work type: 100% remote; live mobile game with real users; USD pay (bi-monthly); up to 14 days PTO/year (Day 1); holidays per company guidelines; distributed-team collaboration
We’re looking for a QA Game Tester (Unity) to support a mobile game studio building movement-based gameplay experiences. This role focuses on hands-on testing, structured bug reporting, and validating real-world functionality across devices and environments. You will test gameplay mechanics, step tracking accuracy, device integrations, and edge cases that occur in real-world usage. This is not an automated testing role. You will be responsible for manual validation, structured documentation, and ensuring the product ships stable and reliable updates. If you enjoy mobile games, have strong attention to detail, and like breaking things before users do, this role is a strong fit. Why You’ll Want to Join
You will be paid in USD (bi-monthly: every 15th and 30th) Up to 14 days of Paid Time Off annually (starting Day 1) Observance of Holidays per company guidelines 100% remote setup so you can work wherever you’re most productive Work on a live mobile game with real users Join a small, product-focused team where QA directly impacts player experience What You’ll Work On Manual Gameplay Testing Test core gameplay loops across iOS and Android devices Validate step tracking and movement-based progression Verify integrations with Apple Health and Google Health Connect Reproduce real-world scenarios such as walking, multitasking, and device interruptions Identify inconsistencies in progression, rewards, and in-game mechanics Bug Reporting and Documentation Log and categorize bugs using tools such as Jira or similar platforms Provide clear reproduction steps, expected behavior, and actual results Attach screenshots, screen recordings, and device details Prioritize issues based on severity and player impact QA Process Execution Follow structured test plans and test cases Contribute feedback to improve test coverage Validate new features before release Support regression testing during updates Cross-Team Collaboration Communicate clearly with developers and product managers Participate in async updates and sync meetings as needed Maintain consistent reporting and documentation standards What You Bring 1 to 3+ years of manual QA experience for mobile apps or games Experience testing on both iOS and Android devices Familiarity with bug tracking tools such as Jira Strong attention to detail and structured thinking Ability to reproduce and document issues clearly Comfortable working remotely with distributed teams Availability to collaborate during overlapping U.S. hours when needed Nice to Have Experience testing Unity-based games Familiarity with fitness apps, wearable integrations, or step tracking validation Experience testing hardware-integrated features Understanding of mobile performance considerations How to Apply