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Qualcomm • Shanghai, Shanghai, China
Role & seniority
Stack/tools
Android graphics and display subsystem familiarity
Automation test development: Java, Python, Perl (and related automation tooling)
Dev tool/SDK-centric testing; lab setup/maintenance
Game-centric graphics features (frame interpolation, resolution upscaling, visual quality/UX)
Performance metrics: FPS, CPU/GPU, power/performance analysis
Testing platforms: QC internal and commercial with 3rd-party GPUs
Top 3 responsibilities
Coordinate test requests with dev/CE/marketing; follow through execution, triage issues, report status, and lead cross-team reviews
Support customer issues (reproduction, joint triage with devs, fix release verification); create/maintain automation tests; lab setup and maintenance
Execute graphics-focused tests (Android graphics/display, 3rd-party games) including function, perf, stability, explorative QA, and tool/methodology innovation
Must-have skills
Master or Bachelor in CS, EE, or related; 2+ years (or 1+ year with MS/PhD) in Systems Test Engineering
Strong Android graphics/display knowledge; test planning, issue analysis, reporting
Automation test development experience (Java, Python, Perl, etc.)
Self-motivated, able to work in dynamic environments
English written/oral communication; Korean reading is a plus
Nice-to-haves
Experience with game-centric graphics features and related optimization
Familiarity with game
Common
Communicate with dev/CE/mkt to get test request clarified, proactively follow up execution, issue triage, status reporting and cross team joint review.
Customer issue support for reproduce, dev team joint triage and fix release verification.
Automation test creation, tools development, lab setup/maintenance.
Flexible marketing event support like competitive analysis test, demo setup and presentation.
Graphics Centric
Android based top 3rd party app test including function, perf, concurrency, stability.
Top mobile game centric test, covering Honor of King, Game of Peace, Genshin, Star Rail, etc.
App/game FPS, CPU/GPU, power/performance measurement and analysis.
More explorative tests like visual quality analysis, game engine centric test, benchmark perf.
Graphics developer/debug tool test, covering graphics feature functionality, perf, stability and UI based user experience.
Test will be possibly covered on both QC internal and commercial platforms with 3rd party GPU.
Issue triage and trouble shoot in daily executions.
New test method/tool/strategy exploration and other related new initiatives.
Master degree in computer science, EE or relevant majors. 4+ years of graphics testing experience. Bachelor with matching career background could also be considered.
Good understanding of Android graphics and display subsystem.
Good Knowledge on test planning, issue analysis, summary, reporting.
Automation test development experience (Java, python, perl, etc.).
Dev tool/SDK centric test experience and automation implementation is preferred.
Familiar with any game centric graphics enhancement feature is a plus. (frame interpolation, resolution upscale or visual quality/UX enhancement features)
Good gamer for popular 3rd party mobile games is a plus.
Good written and oral communication skills in English. Korean reading capability is a plus.
Must be a self-motivated and capable of working under dynamic changing environment.
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