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Bedrockrobotics • San Francisco, California, United States
Role & seniority
Software Engineer (mid-level): Hardware Abstraction Layer for sensors; 3+ years in sensor bring-up, calibration, and validation.
Stack/tools
Sensor pipelines: Lidar, cameras, IMUs, GPS
Languages: C++, Rust, or C (systems); Python (offboard)
Technologies: GMSL, MIPI, GStreamer; video compression (H.264/H.265); data analysis
Top 3 responsibilities
Develop and optimize sensor pipelines and HAL for sensors
Perform sensor bring-up, calibration, and validation in real-world conditions
Collaborate with construction veterans and engineers to solve physical-world sensing problems; support field robotics validation
Must-have skills
3+ years sensor bring-up, calibration, and validation experience
2+ years in at least one systems language (C++, Rust, or C) and one offboard language (preferably Python)
Strong data analysis skills; experience with sensor validation algorithms in field robotics
Nice-to-haves
Deep understanding of GMSL, MIPI, GStreamer
Experience with Lidar and video compression (H264/H265)
Rust experience; broader sensor calibration/validation process experience
Location & work type
Bay Area-based; onsite at testing facility and SF office 3–4 days/week
Flexible role; open to candidates who don’t meet every criterion or are in other locations with local offices (SF/NY)
Join the team bringing advanced autonomy to the built world At Bedrock, we’re moving AI out of the lab and into the real world. Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we’re deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites. Backed by $350M in funding, we’re working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage. This is where algorithms meet steel-toed boots. You’ll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can’t touch. If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team—we'd love to have you join us. We’re building out our first fleet of retrofitted autonomous construction machines and we’re looking for a Software Engineer to work on the Hardware Abstraction Layer for sensors. Your day to day work will be developing and optimizing our sensor pipelines (Lidar, cameras, IMUs, GPS, etc.)