
Senior Game QA (DevQA) - Serbia
Sperasoft • Belgrade, Central Serbia, Serbia
**Role & seniority: ** QA/Test Engineer (3+ years experience); mid-level.
**Location & work type: ** Not specified; operates with a foreign client QA team and distributed/international team (likely remote or hybrid not stated).
**Stack/tools: **
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QA/testing: debugging, regression testing, defect reproduction/documentation
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Tracking/VC: JIRA, Perforce
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Engine: Unreal Engine (delivered projects)
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Communication: English (spoken/written)
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Top 3 responsibilities:
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Perform daily product testing: report/document defects, evaluate fixes, help reproduce hard bugs
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Conduct regression testing
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Own scoped tasks, coordinate with peers, and communicate daily with client QA; suggest risk mitigation for own work
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Must-have skills:
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Strong QA concepts and debugging/testing procedures
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Ability to reproduce issues using TTY/output information (issue reproduction)
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3+ years in testing with successful project delivery on Unreal Engine
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Proficient use of JIRA and Perforce
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Solid communication skills for distributed teams; English at least Intermediate (Upper-Intermediate+ preferred)
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Nice-to-haves:
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Knowledge of and strict adherence to game development processes
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Understanding of game design and system inter-dependencies
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Experience testing Mobile/PC/Console games (e.g., PlayStation, Xbox)
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Experience in international team environ
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Full Description
[EN] Responsibilities
Drive on daily basis product testing: report and document new defects, evaluate fixes, help developers reproduce hard bugs Regression testing Manage tasks in own scope, coordinate work with peers. Communicate on daily basis with foreign Client QA team Suggest risk mitigation plan for own tasks. Follow existing practices within team. Receives and collects knowledge, owns professional development plan. Passion for video games Good spoken and written English (not lower than Intermediate level, Upper-Intermediate and higher is a plus) Excellent understanding of software quality assurance concepts, debugging processes and procedures, including how to get TTY and output information for issue reproduction 3+ year experience in testing, successfully delivered projects on Unreal Engine Strong communication skills, ability to work in distributed team Solid experience with tracking and version control systems (JIRA, Perforce).
Would be a plus
- Good knowledge and strict following game developing processes will be an advantage
- Full understanding of the game’s design and how all the inter-dependencies work together
- Experience of testing Mobile/PC/Console (Play Station, Xbox) games
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines