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Graphics Design Verification Engineer

Apple Austin, Texas, United States

onsite
Posted Feb 17, 2026

Role & seniority

  • Graphics Verification Engineer (mid to senior level) within Apple’s Silicon Technologies group

Stack / tools

Hardware description/verification: Verilog or HDLs; SystemVerilog, UVM/OVM

Verification utilities: test benches, BFMs, checkers, monitors; constrained random verification

Scripting and software flows: Perl, Shell, Makefiles, TCL; basic C/C++

Debug / tooling: HDL simulators and waveform viewers (IA: IES, VCS, DVE, Verdi); Perforce (code repos)

Top 3 responsibilities

  • Perform top-level RTL verification for logic blocks in GPU designs; execute test plans and manage status

  • Port legacy test bench components to SystemVerilog/UVM; develop top-level tests and enable regressions

  • Debug simulation and silicon GPU failures; maintain test benches, stimulus, and coverage analysis; collaborate with design/micro-architecture teams

Must-have skills

  • BS degree; strong object-oriented programming background; programming in C or C++

  • Experience with Verilog or other HDLs

  • Familiarity with SystemVerilog/UVM/OVM and HDL simulators

Nice-to-haves

  • Knowledge of GPU and CPU architectures; understanding of verification methodology (constrained random, functional/code coverage, assertions)

  • Experience with waveform tools (IES, VCS, DVE, Verdi); scripting in Perl/Shell/Makefiles/TCL

  • Familiarity with Perforce; ability to work effectively in a collaborative team environment

Location & work type

Location: not specified

Work type: full-time role (on-site

Full Description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products! Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices! In this highly visible role, you will be at the heart of the chip design effort collaborating with a variety of fields with critical impact in getting products to millions of customers quickly. The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design. A strong computer architecture background, preferably in graphics, and a solid foundation in verification methodology will be required to close testing coverage with high confidence.

DESCRIPTION

Perform top-level verification for logic blocks in graphics processing unit (GPU) designs. Execute and provide status on test plan items. Port legacy test bench components in System Verilog and Universal Verification Methodology (UVM) including checkers and monitors. Develop top-level tests to validate chip level features. Enable and maintain regressions. Modify and maintain test benches and BFMs. Implement stimulus and analyze coverage. Debug simulation and silicon GPU failures. Work closely with design & micro-architecture teams to understand the functional goals of the design. Develop scripts for software engineering flows.

MINIMUM QUALIFICATIONS

BS required. Experience with Object Oriented Programming languages. Programming experience in C or C++. Experience with Verilog or other HDLs.

PREFERRED QUALIFICATIONS

Knowledge of GPU architectures. Understanding of CPU architectures. Familiarity with verification language such as System Verilog/UVM/OVM. Familiarity with various HDL simulators and waveform viewers like IES, VCS, DVE, Verdi. Understanding of constrained random verification process, functional/code coverage, and assertion methodology. Familiarity with Perl, Shell scripting, Makefiles, TCL. Prior exposure to code repositories like Perforce. Ability to work well on a team with a passion to learn from others.

RTL VerificationGPU DesignSystem VerilogUVMTest Plan ExecutionBFMsStimulus ImplementationCoverage AnalysisDebuggingMicro-architectureC++VerilogHDL SimulatorsPerlShell ScriptingTCLmulti-location

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