
GPU Design Verification Engineer
Apple • Santa Clara, California, United States
Role & seniority: Senior GPU Design Verification Engineer (pre-silicon RTL verification for Apple GPU)
Stack/tools: Hardware description languages (VHDL/Verilog), SystemVerilog (preferred), HDL simulators, waveform viewers, UVM; verification test benches; scripting (Perl, Ruby, Shell), Makefiles
Top 3 responsibilities
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Develop verification plans with design leads/architects; build and maintain portable test benches and environments
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Generate directed and constrained random tests; run simulations; debug design and environment issues
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Define functional coverage, analyze/close coverage holes, automate verification flows for block verification; ensure integration with other blocks/subsystems
Must-have skills
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Previous design verification experience (unit/cluster level test environments)
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BS + 10 years relevant experience
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Proficiency with HDL (VHDL/Verilog) and verification methodologies; ability to define and execute unit test plans
Nice-to-haves
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Experience with SystemVerilog, HDL simulators, waveform viewers; GPU unit testing
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Understanding of Graphics Pipeline; familiarity with UVM; writing/ defining coverage and coverage closure
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Solid software skills (Perl, Ruby, Shell scripting, Makefiles)
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Location & work type: Not specified in the description; no explicit location or work-type details provided
Full Description
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices! The GPU Design Verification Engineer will be responsible for the pre-silicon RTL verification of sub-units in the Apple GPU. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design. A strong computer architecture background, and a solid foundation in verification methodology is required.
DESCRIPTION
In this role you will: - Develop verification plans in coordination with design leads and architects. - Build and maintain portable verification test bench components and environments. - Generate directed and constrained random tests. - Run simulations and debug design and environment issues. - Create functional coverage points, analyze coverage, and improve test environment to target coverage holes. - Create automated verification flows for block verification. - Apply knowledge of hardware description languages (VHDL/Verilog) to verify complex designs. - Work with other block, subsystem and chip level engineers to ensure seamless verification flow.
MINIMUM QUALIFICATIONS
Previous design verification experience required Experience developing unit or cluster level test environments BS + 10 years of relevant experience
PREFERRED QUALIFICATIONS
Experience with verification languages such as SystemVerilog Experience with HDL simulators and waveform viewers. Experience with GPU unit testing highly desired. Understanding of the Graphics Pipeline a plus Experience defining and executing unit level test plans. Experience with common verification methodologies such as UVM. Experience defining coverage space, writing coverage and coverage closure Solid fundamental software and programming skills Experience with Perl, Ruby, Shell scripting, Makefiles