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Graphics (GPU) Design Verification Engineer

Apple Austin, Texas, United States

onsite
Posted Feb 17, 2026

Role & seniority: Senior Verification Lead for Unified Shader Core (USC) within Apple’s Silicon Engineering GPU group.

Stack/tools: SystemVerilog, UVM/OVM; constrained-random verification; HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.); scripting (Python, Ruby, Perl).

Top 3 responsibilities

  • Lead verification teams for one or more USC units/sub-systems; own infrastructure, test plans, execution, and tracking.

  • Architect test bench infrastructure using SystemVerilog/UVM; define verification strategies (stimulus, checking, coverage, regressions).

  • Coordinate across GPU µArch, Design, and other teams; drive verification progress and present weekly status to GPU leadership.

Must-have skills

  • BS + 10 years in design verification; background in CPU/GPU architectures or complex IPs.

  • Experience architecting test benches with SystemVerilog and UVM/OVM; constrained-random verification and functional coverage analysis.

  • Debugging highly complex logic; object-oriented software experience; familiarity with HDL simulators and waveform viewers.

Nice-to-haves

  • Expertise in GPU or SIMD architectures; prior verification leadership from concept to closure; driving specs, sign-off checklists, and reviews.

  • Scripting proficiency (Python, Ruby, Perl); strong communication and cross-team collaboration; ability to manage multiple priorities under tight deadlines.

  • Location & work type: Not specified in description.

Full Description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products!

DESCRIPTION

Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central,

fully programmable hub of Apple's world-class GPUs. In this role you will: - Lead verification teams for one or more units or sub-systems within the Unified Shader Core - Own the overall development, execution and tracking of the team’s infrastructure and test plans - Architect test bench infrastructure using System Verilog / Universal Verification Methodology - Define overall verifications strategies, including stimulus, checking, coverage and regressions - Assist in the development, maintenance, debug and closure of test bench infrastructure - Drive discussions with GPU µArch, Design and other multi-functional teams to coordinate verification efforts and meet overall program goals - Generate and present weekly status to GPU leadership

MINIMUM QUALIFICATIONS

BS + 10 years of relevant Design Verification experience Background in CPU or GPU architectures, or equivalently complex IPs Experience in architecting test benches with System Verilog and UVM or OVM Experience with constrained randoms verification and functional coverage analysis Experience in debugging highly complex logic designs and Object Oriented software Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.)

PREFERRED QUALIFICATIONS

Expertise in GPU or SIMD architectures Experience in leading a verification team from project concept through final closure Experience in driving the completion of specifications, sign-off checklists, and reviews Experience with scripting languages such as Python, Ruby, or Perl Excellent communication skills and ability to collaborate effectively with multiple teams Ability to manage multiple priorities under strict schedule deadlines

System VerilogUVMOVMConstrained Randoms VerificationFunctional Coverage AnalysisHDL SimulatorsWaveform ViewersVCSDVEVerdiIESGPU ArchitecturesSIMD ArchitecturesPythonRubyPerlmulti-location

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